September 2017

Calendar Calendar


Latest topics
» International Series Announcement
Today at 8:02 am by tru11

» Week 2 game reports
Today at 7:49 am by tru11

» Beat The Boss
Yesterday at 7:03 pm by MCFCDAP

» Week 2 Regular Season Matchups, 20-23 September
Yesterday at 8:51 am by Chimpy_Nuts

» Madden 18 - The Sign Up Thread for NEW and RETURNING Owners
Wed 20 Sep 2017, 9:27 pm by GBDawg1

» Week 3 Regular Season Matchups, 24-26 September
Wed 20 Sep 2017, 9:17 pm by GBDawg1

» Week 4 Matchups, 27-30 September
Wed 20 Sep 2017, 6:27 pm by Donniebrasco72

» New Season - Settings - Reminder
Wed 20 Sep 2017, 7:35 am by GBDawg1

» Week 1 Standings
Tue 19 Sep 2017, 10:15 pm by GBDawg1

Who is online?
In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests


Most users ever online was 75 on Sun 10 May 2015, 2:29 pm

Games vs the CPU

View previous topic View next topic Go down

Games vs the CPU

Post by GBDawg1 on Thu 02 Oct 2014, 8:29 am


We have all suffered the frustration of playing an opponent, getting a long way through the game, only for a disconnect to happen. It's annoying when you are ahead: maybe less so when you are losing and perhaps even good news when your star player has been carted off to the locker rooms with a season-ending injury.

Games against the cpu though tended to be fairly reliable and normally resulted in a win for the human player. However, thanks to the sliders that have been employed, a game vs the cpu has suddenly become extremely competitive. Some players seem to be coping better than others, but win or lose, it's become a competitive game.

However, an extraordinary thing seems to have happened in that whereas cpu games rarely disconnected, now they seem to be happening on a more regular basis. I think you will agree that this is a rather surprising consequence: I, for one, didn't think that tinkering with the sliders would have caused such problems. I imagine many others may feel the same.

Some might suggest that a human player has quit vs the cpu when losing in order to take their chances with the sim.
Some might suggest that a human player has quit vs the cpu after having lost a star player to a serious injury.

We wouldn't want such suggestions being made, would we?

We will be keeping an eye on this and will do what we deem necessary if we see a trend.

You have been warned.
League Founder
League Founder

Posts : 10645
Join date : 2009-10-24
Age : 57
Location : Dibden Purlieu, Hampshire, UK

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum